Totemic Recall
As a free action, you destroy an existing totem within medium range, then gain the listed benefit. This puts the particular totem you "burned" on cooldown for the rest of the encounter. This ability itself has a recharge of 33%.
Rank 1
- Healing Stream Totem: Fires 3 healing streams at any desired targets.
- Searing Totem: Fires 5 rounds worth of fireballs at one target.
- Stoneskin Totem: Grants you and allies absorb 50% (physical), to a limit equal to your SP.
Rank 2
- Cleansing Totem: Renders allies 50% resistant to the effects of disease and poison for 3 rounds.
- Magma Totem: Fires 3 rounds worth of effect in full totem radius.
- Strength of Earth Totem: You and allies gain +100% damage and +50% hp for 1 round.
- Windfury Totem: Grants you and allies an immediate standard action.
Rank 3
- Frost Wind Totem: Enemies are pushed 5 and frozen (Fort ends).
- Gravity Totem: Enemies are pulled 10 and immobilized (Fort ends).
- Grounding Totem: Creates a long-lasting version of a Grounding Totem which only has a radius of 2 squares, but can absorb up to 5 spells or last up to 5 rounds, whichever comes first.
- Life-Pyre Totem: Allies are healed for 25% of max hp instantly, and again on turn start.